


Open world in Bleak Faith is a crucial aspect to showing you the reality of the Forsaken. The aim is to evoke that same feeling of wonder and excitement that you felt the first time you played a game, the first time you experienced 3D graphics, the first time you experienced something that felt formative and not habitual. The world of Bleak Faith is labyrinthine, tapping into an innate curious instinct we all have when faced with many defined branching choices-we focus on creating a strong sense of curiosity about the path not taken, by offering unique and compelling content in every area of the world-having said that the world employs both vast open areas, and more linear openness in Metroidvania fashion. Meticulously designed and crafted, Bleak Faith aims to provide an emergent narrative method coupled with more structured traditional moments.

As you find yourself stranded in a faraway outpost, you must adapt in order to survive. Play as one of the Forsaken, the last frontier of humanity against the growing horrors of the Omnistructure. Bleak Faith: Forsaken is third-person open-world survival horror action RPG set in a universe you’ve never experienced before.
